• Baldwin sets top time in his qualifying session to start on pole with teammate Michael O’Brien
  • Jenson Team Rocket RJN duo records two top ten finishes at Donington Park in damp and gloomy conditions
  • Engine Media showcases racing gamers with World’s Fastest Gamer concept, The-Race.com YouTube Channel and leading mobile game Gear.Club.

CASTLE DONINGTON, DERBY, UK (Sunday, August 16, 2020) – World’s Fastest Gamer winner James Baldwin has followed up his remarkable debut victory in the British GT Championship by scoring his first pole position for round three of the championship.

Baldwin topped the times in his qualifying session on Saturday with a lap of 1 minute, 27.097 seconds while teammate Michael O’Brien stopped the clocks at 1:27.218 in his session.

The combined average speed of both drivers was good enough to put the No. 2 Jenson Team Rocket RJN McLaren 720S GT3 on pole position for today’s third round of the championship.

The 2.498-mile, 12-turn Donington Park venue hosted the third and fourth rounds of the championship today and gave Baldwin more essential lessons in his development and transition from gamer to racer. The 22-year-old Brit last year earned his “World’s Fastest Gamer” title in the unique #GamerToRacer competition hosted by Engine Media.

The third round of the championship was a two-hour endurance race with O’Brien starting the race in wet conditions. He handed over the McLaren to Baldwin after 68 minutes for the gamer to kick off his longest race stint yet in his brief racing career, and his first in damp conditions.

He crossed the line in eighth place and fourth in the Silver Cup class after two hours of racing – gaining valuable experience on wet tyres.

Qualifying Recap

Baldwin was back behind the wheel for the start of round four – a 60-minute battle that was even tougher on drivers as the track began to dry.

Jenson Team Rocket RJN elected to start Baldwin on wet tires. Drying conditions meant Baldwin had to hold on until the opening of the pit window after 24 minutes to switch to slick tyres. O’Brien took the second stint and fought back strongly at the end to finish ninth overall.

“James went from the highest of highs at Oulton Park and repeated that feeling in qualifying by earning the pole for the first race today,” Engine Media co-CEO and World’s Fastest Gamer Darren Cox said.

“Motorsport has a nasty habit of throwing massive challenges at you just when you think everything is going perfectly. Considering how little real-world experience he has, James handled the tricky conditions really well.

“This weekend has been a very good lesson for him. He still has plenty to learn especially when you are competing against such high quality opponents. Some of his opposition are not just some of the best GT drivers in the UK – they are some of the best GT drivers in the world.

“If this had been his debut race weekend, everyone would be completely thrilled with how he handled everything. But of course, once you have had that first win, your expectations get set a little higher.

“He has proven again that he has remarkable speed – and that speed again reiterates the success of the #GamerToRacer concept. The next time he faces track conditions like this, he now has vital experience to fall back on.”

Last year, Baldwin bested nine other gamers to earn a real-world race drive worth more than US$1 million. Selected as the winner by the impressive roster of World’s Fastest Gamer judges Jann Mardenborough (former GT Academy winner and Nissan Super GT racer), Rudy van Buren (inaugural World’s Fastest Gamer winner), Juan Pablo Montoya (F1, IndyCar, NASCAR and sportscar race winner) and Ferrari F1 legend Rubens Barrichello, Baldwin now drives for another racing hero – Jenson Button, who co-owns Jenson Team Rocket RJN.

Race Day Recap

“I don’t have a trophy to take home this weekend, but the experience gained from Donington Park is much more valuable,” Baldwin said.

“My first win and my first pole are in the bag. Now I have my first race in wet conditions and my first race in half-wet conditions under my belt. We’re racing in the British GT Championship from August through to November – the chance of getting some more wet weather is extremely likely.

“We had a solid day today. It wasn’t great, but it wasn’t awful. You can sometimes learn more when you are not successful than when you get to victory lane.

“Michael (O’Brien) and the whole Jenson Team Rocket RJN team again did a brilliant job all weekend, and I’m just thrilled to have this incredible opportunity.

“We now set our sights on Brands Hatch in two weeks. I did part of my training there late last year, so I’m really looking forward to going back there with the McLaren 720S GT3.”

Baldwin’s journey last year to become the World’s Fastest Gamer was showcased in a six-part documentary series created by Engine Media and shown on leading networks around the world, including ESPN.

Engine Media’s motorsport media brand The-Race.com is following Baldwin’s progress this year by live-streaming the 2020 Intelligent Money GT Championship on The Race’s YouTube channel. Gamers looking to follow in Baldwin’s footsteps have also been able to follow their dreams by competing on the Gear.Club mobile game.

Created by Engine Media’s gamer studio Eden Games, Gear.Club is available for download on both the Apple iOS and Google Play stores.


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About Engine Media Holdings, Inc.

Engine Media is focused on accelerating new, live, immersive esports and interactive gaming experiences for consumers through its partnerships with traditional and emerging media companies. The company was formed through the combination of Torque Esports Corp., Frankly Inc., and WinView, Inc. and trades publicly under the ticker symbol (TSX-V: GAME) (OTCQB: MLLLD).  Engine Media will generate revenue through a combination of: direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships; as well as intellectual property licensing fees.  To date, the combined companies have clients comprised of more than 1,200 television, print and radio brands including CNN, ESPN, Discovery / Eurosport, Fox, Vice, Newsweek and Cumulus; dozens of gaming and technology companies including EA, Activision, Blizzard, Take2Interactive, Microsoft, Google, Twitch and Ubisoft; and have connectivity into hundreds of millions of homes around the world through their content, distribution and technology.

Torque Esports brands and businesses include UMG, Stream Hatchet and Eden Games.

Frankly and its wholly-owned subsidiary Frankly Media, LLC, provides a complete suite of solutions for streaming, VOD and advertising visit: www.franklymedia.com

WinView is a Silicon Valley-based company, pioneering second-screen interactive TV which is pioneering mobile gaming and interactive second screen viewing through its ownership and licensing of intellectual property foundational patents visit:  www.winview.tv