- Darcy Lorincz appointed Torque Esports COO
- Acting as lead for Torque on merger integration with Frankly Media & WinView.
- Short term focus on UMG growth strategy, production innovation, and systems integration.
MIAMI, FL (Thursday, February 27, 2020) – Torque Esports is building its leadership expertise with confirmation of a key new leadership appointment – industry veteran Darcy Lorincz as COO.
Reporting to President and CEO Darren Cox, Lorincz is initially focused on integrating the businesses within the Torque Esport Group which includes gaming studio, Eden Games; streaming data analysis experts, Stream Hatchet; esports competition provider, UMG; racing simulator manufacturer, Allinsports and esports competition promoter and marketing firm, IDEAS+CARS.
Leveraging three decades of experience and leadership as a pioneer in the live event streaming space, Lorincz has been instrumental in bringing UMG gaming into the Torque family.
Additionally, he will focus on the integration of the assets brought together by the impending merger of Torque Esports, Frankly Media, and WinView Games into the new entity – Engine Media.
“We’re thrilled to bring Darcy’s expertise into our organization. His experience in building digital media businesses, delivering 10’s of thousands of live events in sports and entertainment will be vital for us as Engine Media emerges and grows,” Cox said.
“He will play an essential role in ensuring our brands and companies not only consolidate resources but work together to provide complete end-to-end solutions for brands in the esports marketplace.
Lorincz’s career highlights have included time with BBC Technology as VP Americas – designing and implementing an international strategy to identify, exploit, distribute, and support software developed at BBC, automating digital broadcast workflows.
He was a pioneer in live streaming as EVP at Global Crossing & SAVVIS (Century Link) Chief Executive Officer at Origin Digital and as Global Managing Director for Accenture Sports & LIVE OTT.
“The transformation and disruption of media and entertainment continues from early days in sports and television to transformation of college sports, the emergence of action sports and now esports,” said Lorincz
“Today we are living in a digital native world which brings new challenges, opportunities, and experiences centered around competitive gaming. Torque has assembled the unique assets and leadership to take on these challenges, providing the platform and solutions for publishers and brands to leverage on this continuing digital journey.
“I am pleased to join Darren and his team to take on these challenges with this unique set of assets in the gaming entertainment industry.”
About Torque Esports
The company focuses on three areas – esports data provision, esport tournament hosting and esports racing.
Torque aims to revolutionize esports racing and the racing gaming genre via its industry-leading gaming studio Eden Games which focuses on mobile racing games and its unique motorsport IP, including World’s Fastest Gamer (created and managed by wholly-owned subsidiary IDEAS+CARS, Silverstone UK). With simulator company AiS recently added – Torque offers gamers everything from Free to Play mobile games to the highest end simulators.
Building on the leading position of Stream Hatchet, a wholly-owned subsidiary, Torque also provides robust esports data and management information to brands, sponsors, and industry leaders. Its tournament organizing arm, UMG, has recently added a digital tournament platform to its portfolio of assets in its ever-growing ecosystem.
For more information, visit www.enginegaming.com.