Stream Hatchet Launches Tool To Track Earned Media Value From Brand Advertisements In Live Streaming
Stream Hatchet, a subsidiary of Engine Gaming and Media, Inc., today announced that it has launched Stream Hatchet Brands, a tool and comprehensive database that allows marketers to track earned media value from over 2,300 major brands on video game streaming platforms.
Fiscal Q2 2022 Revenues Increase 20% YoY to $9.3 million, Balance Sheet Fortified with $15.3 Million Strategic Sale of Eden Games
Engine Gaming & Media’s UMG Gaming Announces Season 1 of Lady Spartan Pro Series, $20,000 Female Halo Tournament Series
UMG Gaming has launched Season 1 of the Lady Spartan Pro Series (LSPS), a $20,000 Pro Series aimed at shining a spotlight on the underserved female Halo community, offering a place for the women of Halo esports to build their skills in a safe, non-toxic and harassment free environment.
Engine Gaming and Media, Inc. is traded publicly under the ticker symbol (NASDAQ:GAME)(TSXV:GAME). Engine provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties while also providing these services to enable its clients and partners. Engine generates revenue through a combination of direct-to-consumer fees, streaming technology and data SaaS-based offerings, and programmatic advertising.
The company's subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels; and WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events.
Gaming is the largest and fastest-growing entertainment vertical in the world!
Gaming Market will surpass $200 Billion by 2023
2.7 billion gamers globally
More than 50 million global esports viewers
Esports prize pools are among the largest in the world
The Board of Directors
Tom Rogers is a media/technology executive who has shaped many corners of the communications industry. From revolutionizing business news coverage worldwide through the creation of CNBC and MSNBC; to changing the face of TV consumption through TiVo, including such impactful innovations as bringing Netflix and Amazon to the TV screen; to overseeing such iconic media brands from New York Magazine to the Arts & Entertainment and History channels; to writing many of the nation’s key laws that governed the development of today’s media industry. From print to television to digital, Rogers’ influence has been felt throughout all media sectors. For more than three decades, his career has operated at the nexus of media, technology, and public policy.
Schwartz is a seasoned technology and digital media executive and pioneer in internet video management and over-the-top (“OTT”) video delivery. At WWE, he oversaw all digital platforms and helped lead the development of the WWE Network. He was also CEO of UUX, where he successfully led the merger of Totalmovie, a leading Latin American retail OTT service, with OTT Networks. Previously, Schwartz was CEO of the Americas and General Counsel for Piksel and he co-founded Multicast Media Technologies, one of the first Internet video platform companies, which sold to Piksel in March 2010. The former CEO of Frankly Media became co-CEO of Engine Media in August, 2020 and CEO in November, 2020.
Rutkowski is a highly accomplished senior C-level executive with more than 30 years of success spanning finance, media, retail, private equity, online publishing, and technology. He has held leadership positions with PETCO Animal Supplies, Inc., Primedia, NBC/General Electric, and the Walt Disney Company. Currently, Mr. Rutkowski is an esteemed corporate advisor and board member of several corporations. Rutkowski serves as Audit Chair on the Engine Media Board of Directors.
Stuart Porter is a Founder and Chief Executive Officer of Denham Capital and brings 29 years of senior investment experience. Prior to founding Denham, Stu was a founding partner of Sowood Capital Management LP and, prior thereto, was employed as a Vice President and Portfolio Manager at Harvard Management Company, Inc. Stu previously worked for Bacon Investments and at J. Aron, a division of Goldman Sachs. While at J. Aron, he worked on the Goldman Sachs Commodity Index desk. Stu received his BA from the University of Michigan and MBA from the University of Chicago Booth School of Business.
Rudolph “Rudy” Cline-Thomas
Cline-Thomas is the Founder and Managing Partner of MASTRY. This multi-stage venture fund counts world-class athletes, top CEOs, and influencers as limited partners to assist in creating top-tier platform-building opportunities. He is the founder of The Players Technology Summit, which brings together leaders in the technology, venture capital, and sports communities to discuss tech investing, trends, partnerships, and future sports/tech initiatives. Cline-Thomas serves on several boards, including Salesforce, Jumia Technologies, and Zuora, and is a member of the Board of Trustees for Providence College, where he earned his degree.