Engine Gaming & Media, Inc. Announces Participation in the 42nd Annual Canaccord Genuity Growth Conference

NEW YORK, July 27, 2022 -- Engine Gaming and Media, Inc. ("Engine" or the "Company") (NASDAQ:GAME) (TSX-V:GAME), a data-driven, gaming, media and influencer marketing platform company, today announced management’s participation in the 42nd Annual Canaccord Genuity...

Engine Gaming & Media, Inc. Reports Fiscal Third Quarter 2022 Financial Results

Fiscal Q3 2022 Revenues Increased 16% YoY to $9.2 million. For the Nine-Month Period, Revenues Increased 36% to $30.5 million. Continued Growth in SaaS. Businesses of 22% YoY to $2.0 million. Significant Improvement in Net Income of $1.6 million to $8.8 million YoY.

Stream Hatchet Launches Tool To Track Earned Media Value From Brand Advertisements In Live Streaming

Stream Hatchet, a subsidiary of Engine Gaming and Media, Inc., today announced that it has launched Stream Hatchet Brands, a tool and comprehensive database that allows marketers to track earned media value from over 2,300 major brands on video game streaming platforms.

Engine Gaming & Media, Inc. Announces Participation in the 42nd Annual Canaccord Genuity Growth Conference

NEW YORK, July 27, 2022 -- Engine Gaming and Media, Inc. ("Engine" or the "Company") (NASDAQ:GAME) (TSX-V:GAME), a data-driven, gaming, media and influencer marketing platform company, today announced management’s participation in the 42nd Annual Canaccord Genuity...

Engine Gaming & Media, Inc. Reports Fiscal Third Quarter 2022 Financial Results

Fiscal Q3 2022 Revenues Increased 16% YoY to $9.2 million. For the Nine-Month Period, Revenues Increased 36% to $30.5 million. Continued Growth in SaaS. Businesses of 22% YoY to $2.0 million. Significant Improvement in Net Income of $1.6 million to $8.8 million YoY.

Stream Hatchet Launches Tool To Track Earned Media Value From Brand Advertisements In Live Streaming

Stream Hatchet, a subsidiary of Engine Gaming and Media, Inc., today announced that it has launched Stream Hatchet Brands, a tool and comprehensive database that allows marketers to track earned media value from over 2,300 major brands on video game streaming platforms.

Engine Gaming and Media, Inc. is traded publicly under the ticker symbol (NASDAQ:GAME)(TSXV:GAME). Engine provides premium social sports and esports gaming experiences, as well as unparalleled data analytics, marketing, advertising, and intellectual property to support its owned and operated direct-to-consumer properties while also providing these services to enable its clients and partners. Engine generates revenue through a combination of direct-to-consumer fees, streaming technology and data SaaS-based offerings, and programmatic advertising.

Our Unique Gaming & Media Properties

The company's subsidiaries include Stream Hatchet, the global leader in gaming video distribution analytics; Sideqik, a social influencer marketing discovery, analytics, and activation platform; Frankly Media, a digital publishing platform used to create, distribute and monetize content across all digital channels; and WinView Games, a social predictive play-along gaming platform for viewers to play while watching live events.

Gaming is the largest and fastest-growing entertainment vertical in the world!

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Gaming Market will surpass $200 Billion by 2023

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2.7 billion gamers globally

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More than 50 million global esports viewers

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Esports prize pools are among the largest in the world

Market size by entertainment vertical

  • $159B – Gaming
  • $105B – Film box office
  • $41B – TV
  • $17B – Digital Music

The Board of Directors

Tom Rogers

Executive Chairman

Tom Rogers is a media/technology executive who has shaped many corners of the communications industry. From revolutionizing business news coverage worldwide through the creation of CNBC and MSNBC; to changing the face of TV consumption through TiVo, including such impactful innovations as bringing Netflix and Amazon to the TV screen; to overseeing such iconic media brands from New York Magazine to the Arts & Entertainment and History channels; to writing many of the nation’s key laws that governed the development of today’s media industry. From print to television to digital, Rogers’ influence has been felt throughout all media sectors. For more than three decades, his career has operated at the nexus of media, technology, and public policy.

Lou Schwartz

CEO

Schwartz is a seasoned technology and digital media executive and pioneer in internet video management and over-the-top (“OTT”) video delivery. At WWE, he oversaw all digital platforms and helped lead the development of the WWE Network. He was also CEO of UUX, where he successfully led the merger of Totalmovie, a leading Latin American retail OTT service, with OTT Networks. Previously, Schwartz was CEO of the Americas and General Counsel for Piksel and he co-founded Multicast Media Technologies, one of the first Internet video platform companies, which sold to Piksel in March 2010. The former CEO of Frankly Media became co-CEO of Engine Media in August, 2020 and CEO in November, 2020.

Larry Rutkowski

DIRECTOR

Rutkowski is a highly accomplished senior C-level executive with more than 30 years of success spanning finance, media, retail, private equity, online publishing, and technology. He has held leadership positions with PETCO Animal Supplies, Inc., Primedia, NBC/General Electric, and the Walt Disney Company. Currently, Mr. Rutkowski is an esteemed corporate advisor and board member of several corporations. Rutkowski serves as Audit Chair on the Engine Media Board of Directors.

Stuart Porter

DIRECTOR

Stuart Porter is a Founder and Chief Executive Officer of Denham Capital and brings 29 years of senior investment experience. Prior to founding Denham, Stu was a founding partner of Sowood Capital Management LP and, prior thereto, was employed as a Vice President and Portfolio Manager at Harvard Management Company, Inc. Stu previously worked for Bacon Investments and at J. Aron, a division of Goldman Sachs. While at J. Aron, he worked on the Goldman Sachs Commodity Index desk. Stu received his BA from the University of Michigan and MBA from the University of Chicago Booth School of Business.

Rudolph “Rudy” Cline-Thomas

DIRECTOR

Cline-Thomas is the Founder and Managing Partner of MASTRY. This multi-stage venture fund counts world-class athletes, top CEOs, and influencers as limited partners to assist in creating top-tier platform-building opportunities. He is the founder of The Players Technology Summit, which brings together leaders in the technology, venture capital, and sports communities to discuss tech investing, trends, partnerships, and future sports/tech initiatives. Cline-Thomas serves on several boards, including Salesforce, Jumia Technologies, and Zuora, and is a member of the Board of Trustees for Providence College, where he earned his degree.

Phone: +1 (647) 725-7765
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